As a senior artist, you are also expected to create original graphics and user interfaces for multimedia projects. Additionally, you will be responsible for identifying client objectives and translating them into an efficient multimedia solution. These include designing all the concept art, online advertising assets, and graphics, designing and creating marketing brochures, invitations, greeting cards, and other materials, and creating the process for different artwork. Senior ArtistĪ senior artist has a variety of duties and responsibilities. Furthermore, as a lead artist, it is essential to spearhead the efforts and encourage the team to reach goals, all while adhering to the company's policies and regulations, including the clients' vision. Typically, their responsibilities revolve around liaising with clients to identify and meet their needs, coordinating with the creative staff in developing concepts and samples to present to the clients, conducting revisions, and submitting finished works according to the prescribed format and manner. The duties of a lead artist depend on one's line of work or industry of employment. Self-motivated, product thinking mindsetĥ Common Career Paths For a 3D Artist Lead Artist Being passionate and informed about emerging technologies. Experience writing Javascript applications or games. Experience working in AR Frameworks (Spark/Snap/TikTok) Deep knowledge of low level real-time graphics pipeline concepts. Experience working with version control systems (Git, Perforce, etc.) Experience in real-time content authoring (characters/environments/VFX/animation/lighting). Experience communicating across team members including engineers and artists. Experience collaborating on multi-disciplinary teams. Experience in shader languages (GLSL, ShaderLab, HLSL) and/or VFX. Experience with real-time scripting in a game engine, preferably Unity with JavaScript, C++ or C# (in that order). Experience with game/real-time profiling and optimization techniques. With fast production deadlines, a supportive and fun team who always perform to the best of their ability and those who are constantly striving for the best qualitative output.- 3+ years of professional experience shipping products with stringent runtime performance constraints, such as complex mobile or 3D applications or games. You will be part of the Fashion team which work directly with our Fashion clients on all things footwear, apparel and accessories. The ideal candidate can develop realistic textures and take care of the final product rendering as well. Software skills we’re looking for will be mainly in Substance Designer and Painter and final rendering in Blender. With an incredible eye for detail and the skills to bring those textures to live in CGI. We’re looking to strengthen our texture & rendering team with a Texture Artist that can handle any fabric you come across in the Fashion industry. Our CG artists, interactive designers, and developers focus on creating virtual versions of our clients' products, so lifelike it feels like you could reach out and touch them. Clients include Adidas, Yamaha, Hugo Boss, Puma, Crocs, Electrolux, and Philips. Our offices are in Amsterdam, Bucharest and New York. Our goal is to make "every product playable", by combining the science of technology with the artistry of computer-generated content. At INDG we develop technology that enables engaging, hyper-realistic digital product experiences.
0 Comments
Leave a Reply. |